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Picto infobox gamepad
The Joy of Creation: Reborn
Screen Shot 2016-04-17 at 5.00.31 pm
General information
Platform(s) Windows 7 64-Bit
Engine Unreal Engine 4
Developer(s) See section
Genre Action
Theme Horror
Mode Single-player
Project Indie
Release Date(s) 15th, May 2016 (Alpha)
Series of The Joy of Creation
← Preceded by
Current Followed by →
The Joy of Creation
The Joy of Creation: Reborn
The Joy of Creation: Halloween Edition
The Joy of Creation: Reborn (often abbreviated to TJoC: R) is a recreated version of The Joy of Creation. It is said to have much more better features than the original TJoC like the free-roam feature.


This is a FNaF Fan Game, FNaF is owned by Scott Cawthon.

Rain and thunder shake the earth, drowning it in water and loud noises. On this very night, you return home from your night out. But inside the home rest your inner devils, risen to claim what they have desired for so long.

Will you be able to find your Joy of Creation?

— Summary of the game


The following information contains spoilers. To view them, click the [show] tag to view.

Test challenge (Alpha v0.0.3)

Main article: First Floor: Ignited Freddy

Only Ignited Freddy is present in the test mode. He will roam around the dark hallways of the house, his luminous eyes are very bright as he approaches.

The other Ignited animatronics mysteriously stay outside behind the entrance door, with the shadowed silhouette of Ignited Bonnie (Though, his red eyes can be seen flickering).

Challenge 2 (Alpha v0.5)

Main article: Basement: Ignited Bonnie

Ignited Freddy's map was remodelled for the new mode, Objective mode. The basement challenge was added along with the addition of Ignited Bonnie.

The new mode, Objective Mode had a timer and an objective. The time set in both the challenges was about 60 seconds (1 minute), and both the objectives are the same; to search and find 5 objects scattered throughout the layout. If you fail, then either animatronic would start chasing you, even if you're far from it.

Challenge 3 (Alpha v0.6)

Main article: Attic: Ignited Foxy

The attic was then added with Ignited Foxy . Like before, the objective is the same, searching and finding 5 objects. But Ignited Foxy is complicated to beat, thus there is an added 30 seconds to the timer. Which makes it 90 seconds (1 minute and 30 seconds).

Ignited Foxy behaves quite differently from Ignited Freddy and Ignited Bonnie. He will start off in front of you, so if you turn your flashlight on when you start, you would be massacred by him instantly. The only way to stop him is when he's going to attack you by sprinting with his eyes white, is to shine the flashlight in his eyes. This is how you detour him FNAF 2. If you shine it for too long, his eyes turn blood red and the light won't work on him anymore. He'll completely annihilate you.

Challenge 4 (Alpha v0.7)

Main article: Forest: Ignited Chica

The forest, added with Ignited Chica, appears to be a unique type of challenge, as it was added last. This is the only challenge to have ever appeared outside.

It also somewhat appears in a fashion similar to Slender: The Eight Pages, since Ignited Chica acts like the Slenderman. The objects are ten drawings stuck on trees, the perimeter fence and lampposts around the layout of the forest, similar to the eight pages in Slender. If you keep your eyes on her, she won't attack or you stay on the path. If you don't look, stray off the path, or keep the flash light on her, her eyes will turn red and you will be dead in a heartbeat.

If you complete the challenge, you will unlock the Extras menu.

Bug fix (Alpha v0.8)

The update is nothing important, just having the Forest map brighter, as it is too dark to see clearly.

In addition, 120 extra seconds (2 minutes) have been added to the time of the Forest challenge as well.

Endless Mode (Beta v0.1.0)

A new option has been added to the title screen, which is Erase. This option has the ability to erase your progress from the game.

Endless Mode has also been added. Like Alpha v0.1, there is apparently no time limit to complete an objective. Instead, you will have to survive for a long time without getting jumpscared. Endless Mode appears to be similar to Survival Mode from the original TJoC.

Story Mode Gameplay

A demo version was released. After a number of months, the full version was released.



  • Nikson - Programmer, Level Designer, Sounds, Animatronic Editor, Developer.
  • Lucifersam01 - Animations
  • Nathan Hanover - OST
  • MrBreino - Writer
  • EverythingAnimations - Base Animatronic Models
  • Patrick Richards - Voice Actor.

People that helped

  • Foxarocious
  • JeliLiam
  • Mr. Jericho


The vote that Nikson had created had about 500+ votes on Yes, revive TJoC! and around 30+ votes on No, don't revive TJoC. Nikson set up the game jolt page when enough of the game was made.

He created a small gameplay trailer on 15th of April a few hours before the free-roam test game was released that midnight.

Then after almost 2 weeks, Nikson released another mode Basement: Ignited Bonnie. After another 2 weeks, he released yet another mode Attic: Ignited Foxy.


  • All the animatronics have bright pupils, excluding Ignited Bonnie, who has dimmer red pupils.
  • It is unknown if the game will have the same sense of style to BOOGEYMAN, like the original game.


Teasers Brightened

Easter Eggs


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