Not what you were looking for? See The Joy of Creation (Disambiguation).

Were you looking for The Joy of Creation, The Joy of Creation: Reborn, or The Joy of Creation: Story Mode.

Picto infobox gamepad
The Joy of Creation: Halloween Edition
General information
Platform(s) Windows 7 64-Bit
Engine Unreal Engine 4
Genre Action
Theme Horror
Mode Single-player
Release Date(s) October 31, 2016
Series of The Joy of Creation
← Preceded by
Current Followed by →
The Joy of Creation: Reborn
The Joy of Creation: Halloween Edition
The Joy of Creation: Story Mode

The Joy of Creation: Halloween Edition (often abbreviated to TJOC: HE or TJOC: H) is a Halloween version of the Joy of Creation. It runs similarly to TJOC and TJOC: R, but there is a major difference: Instead of taking place in a house, the game takes place in the Fazbear's Fright establishment. Also, this game introduces an animatronic: Ignited Springtrap.

Summary Edit

''This is a FNaF Fan Game, FNaF is owned by Scott Cawthon.

The metal groans and shrieks, the flesh rips and breaks, the body on it's very last stand, but the desire of vengeance...stronger then ever before! Now it's HIS turn.''

— Summary of the game.

Gameplay Edit

The gameplay is a Mix of TJOC:R and FNAF 3. The Player must move around Fazbear's Fright and complete certain objectives while trying to avoid Ignited Springtrap. The Player must find a hammer, break the 6 pipes in the building and then grab the lighter and make it safely back to the front of the building. In order to avoid Springtrap, the player must use their phone as the FNaF 3 camera system to find him and use audio lures to move him away. Once the tasks have been completed the player wanders through the burning attraction before being attacked by Springtrap.The player slowly reaches for Springtrap's head and lifts his face to reveal Purple Guy's rotted corpse inside. It then fades to black with the words "THE END".

Animatronics Edit

Phone Call Edit

The game starts with the player in the building with a phone in his hand. He gets a call from a private number and the call would automatically start.

Player: "Uhh, hello?"

Phone Guy: "Hello there, I see you're in quite the trouble."

Player: "Who is this?"

Phone Guy: "Who I am is not the problem now, the problem is that you're currently in a cat and mouse game."

Player: "What, what are you?!"

Phone Call: "Listen closely, the complex you're currently in is like an anchor to the dead. While it still remains standing, it keeps enraged spirits inside it. You have to destroy the complex."

Player: "And how would I do that?"

Phone Guy: "Find and destroy the weakened pipes around the place. Try using a blunt weapon such as a hammer to break the pipes open. The fume gas will be released then get back to the entrance of the building and light it up, with a lighter."

Player: "B-but!"

Phone Guy: "Oh, and before I forget to mention it, you're not alone in the... and he doesn't like.. uh...*ahem* visitors.."

Player: "Who?"

Phone Guy: "Who he is is not the issue, what he'll do to you if he catches you. If you just happen to run into him, don't run or shine your light at him. Hide at fast as you can and either wait for him to pass by or distract him by playing a sound through a camera speaker with your phone."

Player: "Wouldn't I kill myself by blowing this place up, b-who is he and how do you know all this!?"

Phone Guy: "Oh let's just say I have some, uh.. history.. with the place."

Player: "What is that-"

*Phone call ends*

Player: "Ah, damn it!"

Teasers Edit

Teaser Trailer Edit

Community content is available under CC-BY-SA unless otherwise noted.