Creation is a mangled mix of Ignited Freddy, Ignited Bonnie, Ignited Chica and Ignited Foxy. As such, it has many of their features. Creation's upper head belongs to Ignited Freddy, now lacking both ears, with wires coming out of where they used to be. The lower jaw is Ignited Bonnie's. Both suit parts are now a dull grayish blue. The animatronic's torso and limbs are exposed endoskeleton parts, covered in wires, similar to the Fallen. It is noted that the bow tie belongs to Ignited Bonnie, but for the torso, it is unknown, but could still be Ignited Bonnie's since the bow tie is already on the torso. Creation has four arms. The first set is Ignited Foxy's. A lower set, located under the first belong to Ignited Freddy, as Ignited Chica completely lacks forearms while Ignited Freddy doesn't. Like Nightmare Mangle from Five Nights at Freddy's 4: Halloween Edition, Creation has three legs. Two of these are Ignited Chica's, indicated by the suit feet they have. A third leg is completely bare and extends from behind. The animatronic who owns this leg is most likely to be Ignited Foxy. However, the foot doesn’t belong to Ignited Bonnie, because that Foxy's foot is wide open, Bonnie's is closed, and the third foot shown in the picture is open. Creation's eyes are black, with bright red pupils which are presumably Ignited Bonnie's.
Creation starts in the Basement Camera, and he will slowly make his way to the attic in an attempt to kill the player. Creation has three positions in each camera: the first position is the starting point, the second position is in front of the camera's view, and the third position is immediately before Creation destroys an obstacle and moves up a floor. A "roar" sound cue plays when Creation moves to its second position. To prevent this, the player must use the flash breaker to drive him back to its first position, which when Creation also roars. Delaying or neglecting this task will cause Creation to damage the obstacle and move up a floor. Flashing Creation in the third position is too late to return it to its first position. Once Creation has destroyed the final obstacle( Which is in the office), it will rush up the trapdoor behind the player and kill them. There is no way to stop Creation unless you manage to beat the night before he kills you. On rare occasions, you can find Creation and Ignited Golden Freddy on the same camera so you can zap both at the same time, which would be a big help, however, you shouldn't get cocky because Ignited Golden Freddy usually teleports shortly after.
Creation is very similar to Ennard from Five Nights at Freddy's: Sister Location, as both are animatronics that uses the endoskeletons of the other animatronics in their respective games. It also bears a striking resemblance to Ennard's Freddy Fazbear's Pizzeria Simulator counterpart, Molten Freddy, with both of them being composed of other Animatronics, with the only exception that the back of its head and its jaw belong to Ignited Bonnie and not having Freddy-like heads.
The player can actually finish the night before Creation can finish coming up the trapdoor. This does require luck, ability, and patience, especially since The Fallen endoskeletons and Ignited Golden Freddy will disappear once Creation has reached the Attic.
Creation is the only animatronic to have two different variants of the same jumpscare. One being before the Attic catches fire, and one when the Attic catches fire.
During Creation's jumpscare, it's seen that he opens his mouth in the player's face, as a result of biting them. It may be a reference to the Bite of 87, from the Five Nights at Freddy's franchise.
Creation is apparently covered in ashes, as it makes its way to the Attic being followed by the fire that is consuming Scott's house, in the final night, which might explain his decayed, burned and tattered look.
If you see Creation coming up through the trapdoor, he appears to do a full front-flip before he charges and jumpscares the player.